Join Our Team as a Research Engineer
The Digital Human Research team at Epic Games is seeking an experienced research engineer with a strong background in 3D garment creation. We are looking for a passionate individual who is deeply interested in digital humans and clothing, and possesses expertise in computer graphics, computer vision, geometry processing, and machine learning. In this role, you will develop and implement algorithms related to human body and clothing capture, synthesis, modeling, rigging, tracking, and animation, contributing to the advancement of the next generation of digital humans. If you're eager to push the boundaries of technology and help us cross the uncanny valley, we would love to hear from you!
Your Responsibilities
- Collaborate with the Digital Human Research team to pioneer new technologies that enhance real-time digital humans and characters.
- Work closely with a diverse team of researchers, artists, and engineers to understand all facets of the character creation process, from scanning and performance capture to animation and rendering.
- Develop innovative Deep Learning-based architectures and algorithms to address challenges in human motion, appearance, and behavior understanding, as well as emulation in 3D characters.
- Identify areas for improvement and friction in our processes and tools, and explore new techniques to automate and enhance the realism of the art team's output.
- Conduct research and develop generative methods for modeling and animating digital humans.
- Stay updated on the latest research and advancements in digital character technologies.
Qualifications We Seek
- Exceptional problem-solving skills and the ability to work independently.
- Proven experience in computer graphics, computer vision, and geometry processing techniques.
- A strong mathematical foundation.
- Familiarity with mathematical optimization and contemporary machine learning concepts.
- A Master’s or Ph.D. in computer science, electrical engineering, or a related field.
- Robust programming skills in Python or C++.
- Experience with PyTorch or similar machine learning frameworks.
Research Focus Areas
- Digital Humans:
- Face and body capture
- Generative models
- Speech animation
- Style transfer and performance reenactment
- Machine Learning / AI:
- Inverse rendering
- Neural rendering
- Autonomous agents
- Computer Vision:
- 3D reconstruction and modeling
- Material reflectance capture and modeling
- Face and body detection and tracking
Apply online using the form below. Only applications matching the job profile will be considered.